All it takes is one thing....….one little thing to ruin what would otherwise be a splendid moment.All it takes is one thing.... by jollyjack
The new Star Wars teaser has me bouncing up and down in my chair with glee. I’ve watched it a dozen times and I cannot wait until I get the chance to see it on the big screen, but there is one teeny, tiny thing that just rubs me the wrong way. It’s a really stupid thing, too. Something that, when I tell you what it is, many are going to ask why it’s worth getting in a twist over.
That stupid lightsabre.
And it IS stupid. It’s a really, really bad weapon design and people are going to be taking the piss out of it for years to come, I’m sure.
Ever since Darth Maul showed up with his two-bladed sabre (I believe it was called “The Compensator”) a new sabre gimmick has been required with each further expansion of the mythology. We’ve had purple sabres, Ventress had her twin sabres, Grievous did his Cuisinart-thing, etc, etc.
The gimmick Star Wars VII seems to be employ
Why Borderlands Worked.The original Borderlands is one of my favourite video games, so much so that it inspired me to return to writing futuristic science fiction science fiction, something which I hadn’t done since the 90s. It was a real breath of fresh air after the endless waves of grim, brown, cover-based-shooters and Call of Duty wannabes.Why Borderlands Worked. by jollyjack
Having played through both Borderlands 2 and The Pre-Sequel, I’m not entirely sure that either Gearbox or 2K really knew themselves why Borderlands worked, because both additional entries into the canon failed to grab me in the same way.
Here are the reasons why I thought Borderlands was great, and why it’s sequels weren’t.
1: The opening.
There are very few games that set the scene as perfectly as this. In just under 2 minutes, you know everything you need to: Going by that weird dog-thing, Pandora is an alien planet. The crusty looking billboard suggests it’s a frontier world which p